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неділя, 7 листопада 2021 р.

100$ challenge


 

Сервіс для створення навчальних ігор

https://flippity.net/ 

Сервіс для створення навчальних ігор та візуалізацій

https://classtools.net/ 

Цікаве відео на повторення минулого часу past simple

https://youtu.be/5N8m0jRDaM0 

Різноманітні способи вивчення алфавіту

https://grade.ua/uk/blog/alphabet-pics-and-sources/ 

понеділок, 1 листопада 2021 р.

Ladder game. Ще одна гра для двох гравців для закріпл лексики чи грам структур


 Option 2: Two players

Ladder Game

 


Before the game: prepare cards with test points and answers on one side, and the number of the ladder rung on the other (the numbers of the rung correspond to the number of the test point).


Image 2

Question Card – Courtesy of Svetlana Kandybovich

 


Pair up students and have them draw a ladder on a sheet of paper. The number of rungs of the ladder equals the number of test points (if you use two test versions for Student A and Student B), or its half (if you use one test version per two students).


Image 3

The Ladder Game – Courtesy of Svetlana Kandybovich

 


How to play: The aim of the game is to climb the ladder. The first player picks up a card from the pile and reads it to the other player. If the player gives the right answer, he or she moves one rung up and puts his or her name initial on the rung. Then this player picks up a card and reads the task for the first player. If the player fails to give the right answer, he or she stays on the same rung and puts his or her name initial on the same rung again. The winner is the one who manages to climb the ladder faster.


Ask players to put cards with challenging tasks aside. After the game is over, collect students’ “ladders”, including the cards that caused some difficulties, to study the progress of your students and provide more practice in the relevant areas, or to give some individual assignments to students, if needed.

Betting game. Ще один спосіб повторити граматику

 Before the game:  this game will not require much preparation. However, in the ideal scenario, you should probably reformat the test to leave some space for placing bets:

Image 1
Betting on Grammar – Courtesy of Svetlana Kandybovich

 

How to play: The principle of the game is simple. Students do test assignments – gap fill, correction, etc. – and place bets on their answers. Tell students that they have €1,000, and they should place a bet on the sentences (points) they think are correct. If they are right, the bet will double. If they are wrong, they lose the money. The winner is the one who earns more money.

With this game you can have students brush up on any grammar or vocabulary pattern and assess their level of knowledge at the same time. It works with speaking topics as well. Students may place bets on the length, or vocabulary variety, or grammar accuracy, and then deliver a speech while the rest of the group will be assessing them with rubrics, or other assessment tools. The assessment, however, will not be in traditional scores – it’s all about the money.

With this game, you can gain information on the level of progress achieved by individual students. After the game is over and profits are counted, collect students’ betting sheets for “audit” purposes to get a better insight and plan your future classes accordingly. In addition to knowledge gaps, this game might provide you with the information on how confident your students are about their knowledge, which is hard to elicit through traditional testing. After all, students will place bets on the answers they are sure of.



 

GoCamp тренінговий центр у Ірпіні 2018




 

Сервіс для створення КТП

https://alexmyz.github.io/calendar-plan/?fbclid=IwY2xjawHt_K5leHRuA2FlbQIxMQABHWuonl7rPS6ztLy95Ows3gGAUZ6gAsLa977UIwUmcvgxDcV9imKfnvbWig_aem...