Before the game: this game will not require much preparation. However, in the ideal scenario, you should probably reformat the test to leave some space for placing bets:

How to play: The principle of the game is simple. Students do test assignments – gap fill, correction, etc. – and place bets on their answers. Tell students that they have €1,000, and they should place a bet on the sentences (points) they think are correct. If they are right, the bet will double. If they are wrong, they lose the money. The winner is the one who earns more money.
With this game you can have students brush up on any grammar or vocabulary pattern and assess their level of knowledge at the same time. It works with speaking topics as well. Students may place bets on the length, or vocabulary variety, or grammar accuracy, and then deliver a speech while the rest of the group will be assessing them with rubrics, or other assessment tools. The assessment, however, will not be in traditional scores – it’s all about the money.
With this game, you can gain information on the level of progress achieved by individual students. After the game is over and profits are counted, collect students’ betting sheets for “audit” purposes to get a better insight and plan your future classes accordingly. In addition to knowledge gaps, this game might provide you with the information on how confident your students are about their knowledge, which is hard to elicit through traditional testing. After all, students will place bets on the answers they are sure of.
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